The Enchanted Reserve
Quiver's Sanctuary, the Gauntlet Spire and its champions, Finger Squirrel Fisheries and the Excalibur Arena, the survival minigames of Age I.
The Enchanted Reserve was Age I’s district of survival minigames, a short ride west of the Shopping District. Coordinates below are for the Age I world.
Quiver’s Sanctuary
Located at X −267, Z −414. An archery range where players raced the music to hit as many moving targets as they could.
How it was played
- Grab a bow and arrows from the white and purple tent.
- Press the Reset button in the north-east corner of the courtyard and wait for the scoreboard to read 00.
- Press the Start button in the centre of the courtyard.
- Music starts and targets begin to move across the far wall.
- Hit as many targets as you can before the music stops.
- When the reset lantern turns off, the scoreboard shows your final score.
High scores only counted if the run was recorded and sent to a Lord or Knight.
The Gauntlet Spire
Located at X −282, Z −231, west-north-west of the Shopping District. A parkour tower where there was no turning back.
How it was played
- Climb the steps at the base of the tower and go through the doors.
- Empty your inventory into the ender chest at the bottom, keeping only food.
- Stand on the honey block in the centre and press the nearby note block. From then on there was no turning back.
- Once you landed back on the honey block, start your climb from any of the four corners.
On completion: read one of the books on a lectern, take a screenshot holding the trophy, and submit it in a Discord ticket.
Champions of the Spire





Finger Squirrel Fisheries
Located at X −200, Z −50, west of the Shopping District. A cozy fishing spot. May the catching be ever in your favor!
The Excalibur Arena
The arena of the Excalibur Games, Terra Nova’s tournament of champions. Photos from the games are in the Age I gallery.